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Dreamview v 0.1 5
Dreamview v 0.1 5






dreamview v 0.1 5

Hardcore players are gone for good after dying.

  • Hardcore is now an option when creating a new player.
  • Water now evaporates when it reaches the underworld.
  • Dreamview v 0.1 5 update#

    World update rate has been reduced slightly.Mud and ash now have a chance to fall like sand when struck.Servers now hibernate when no players are connected.Added an option to enable additional cheat protection for servers.The Suspicious Looking Eye can now be crafted with 6 Lenses instead of 10.The Hellstone Brick recipe now requires a Stone Block instead of an Iron Pickaxe.Space Gun does more damage, but only penetrates 2 enemies.The Arms Dealer will sell unholy arrows at night after the Eater of Worlds has been defeated.Harpoon and Flails now correctly show the player’s arm animation.Magic Mirror now requires 20 mana to be used.Falling Sand clumps are no longer carried by Magic Missiles/ Flamelash.Flintlock Pistol and Musket have increased damage.Lowered the knockback and the damage of the Muramasa.Handgun and Phoenix Blaster have been reduced in size.Pots in the underworld now have a chance to drop hellfire arrows.Filled Buckets may no longer be emptied into solid ground.There is now a message pop-up when the player receives an item.The explosion animation for Bombs is now correctly displayed in multiplayer.This makes the boots more viable for caster characters. Lift speed has been slightly increased to offset loss of long flights. They will provide lift for 1 second and recharge every time the player touches the ground or uses grapple. Destroying a placed sign while you are reading it will no longer cause your character to become frozen.The Silver Shortswords recipe has been corrected, it is now craftable.There are now slight size variations to the Eater of Souls, Hornets and the Angry Bones.Meteor Heads have less health, do more damage, and move slower.Enemy caster’s have had their rate of fire slowed down.Burning Skull has been renamed to Cursed Skull, and given different AI.Items of “Blue Rarity” or higher no longer burn up in lava.

    dreamview v 0.1 5

    Slimes and Flying enemies no longer make a splash sound when hitting water.Green slimes have been weakened so that starting players can deal with them more easily.This will help balance conditions when there are lots of strong monsters spawned at once, such as Fire Imps and Bone Serpents.

    dreamview v 0.1 5

    Enemies now take up different amount of slots depending on AI style and strength.Eater of Souls’ and Hornet AI has been changed.Man Eaters and Snatchers are no longer effected by knockback and can attack through walls.This should fix several issues with that event. Entering the dungeon before defeating Skeletron now spawns a new NPC ( Dungeon Guardian) instead of Skeletron’s head.Talking to the Old Man at night will give the player a warning now before summoning the dungeon boss.Devourers should no longer gain random other enemies as its head.NPC shops now sell some items on certain nights, or after certain events.The Guide now seems quite knowledgeable in what an item can be made into if you show it to him.Only one giant slime will appear at a time.Bats, Hornets, and Demon Eyes no longer enter water.EOW and Devourers will no longer chase players outside of corruption.Buffs - activated by consuming Buff Potions to grant the player a variety of bonuses and abilities.








    Dreamview v 0.1 5